The first ever Score Game Jam was held in 27–29.8.2010. This time the theme was "Everything is different" and only constraint was the time limit of 42 hours. All four teams succeeded and altogether developed five unique games.

Coma & Apple tree

Coma is an experimentation in telling a story through flashback images and having the gameplay in audio. The player is in a coma and needs to wake up. The first three levels were created in this prototype. The controls are arrow keys and spacebar.

Apple Tree is a simple iPhone game where the player collects apples that fall from the tree into a basket on the ground. The game will be submitted to App Store on 6th of September 2010 after about a week of development.

Cubo

Cubo is an experimental puzzle platformer game. You are a tribal adventurer exploring Cubo, an archaic artifact. You travel on top of Cubo and, as you progress, you discover Cubo turns itself based on where you go. Your objective is to figure out the secret of Cubo, how it operates, and what is the ultimate purpose of it.

How Was Your Day?

The idea for "How Was Your Day?" is to use the same level again and again, but to see it through different eyes each time. This series of short minigames describes that for some each day can be very different.

The game was made with Games Factory, but a Flash port will be available soon, so that it could be played on newer computers.

You can listen compilation of the music here

Karma

Karma is a game about choices, death, and being born again.

Your goal: enlightenment.