A group of students took on a summer project to study game design in 3D space. They chose Unity to achieve this goal. Unity is a middleware solution that allows a simple, fast approach to 3D game design.

During July the group decided to embark on a quest for game development creating prototype games under strict schedule and resources. 7 days, 6 hours a day, 3 games. For each game, 1 day for concept design, 5 days for development and 1 day to inspect the end product.

The point of these prototypes was to see game concepts come alive in 3D and how this is different from traditional 2D game development.

Programmers
Juhani Hujala
Niko Korhonen

3D Art
Juha Tapanila
Pasi Perkiö
Mikko Kähäri

Audio
Tuomas Järvensivu


Revenge Cannon of the Furious Head

The Furious Head is angry again because of the irritating news of yellow press. Help the Furious Head to break walls for some anger management. >Play Now!

And My Axe!

Lumberjack is drinking cup of coffee by his cottage near the forest. Then suddenly Zombies start to creep out of the forest. Lumberjack does what a man gotta do. He grabs the axe and runs to stand against the Zombie Apocalypse. >Play Now!

Draw of Death

You and your friend. In a Duel. Whom will stay in history, who will suffer defeat. Draw! >Play Now!

Bird

Save cute little chicks by blowing bubbles. >Play Now!